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X3 albion prelude mod
X3 albion prelude mod













I have 4 installs right now(ToTT, XTC, DDTC, and a "clean" install that i use as my backup(i never put mods on it, just copy over to a new dir when i need a new x3).Īs far as save games go in windows 7, just go to users/computernameherer/my documents/egosoft/x3 tc/ So all you need to do is copy the folder (as a new name), and you have 2 working x3s. X3 is not a game that needs registry changes and all that jazz. Consider Terran Conflict as the starting point, and XTC being one branch and Prelude being another :) Be warned that from Egosoft's point of view, the Expansion Region and so on are not necessarily 'accurate'. It's very likely that Egosoft will overwrite some of what we did in XTC in terms of lore and setting - they have a different view on Aldrin and the universe as we had when we created our version of the lore. But basically, 'Albion Prelude' and 'X3: Terran Conflict + XTC' are two completely different things. The downside might be that, well, you probably won't be able to play the 'Prelude' plot in XTC. This also means we won't need any extra time or anything, as we won't have to port anything over. We still are making our mod for X3:Terran Conflict - as was always intended -, and you certainly won't need 'Prelude' to play XTC or vice-versa.

x3 albion prelude mod

To clarify - XTC will not require 'albion prelude', and we won't move our development either. One thing for sure: this is not going to have anything to share with XTC - neither development nor compatibility (meaning, it's a totally different thing).















X3 albion prelude mod