
32 REVOLVER) is a piece of crap, but its prevalence in the hands of Raiders means it provides ample ammo for the. 32 Pistol (which, side-note, I think needs to be renamed the. That would, again, be a drastic change we might not want to make.Īs far as. That also doesn't handle the issue of Super Mutants, who can use the. 22LR, which would be a change to both NV and FO3 that's a little drastic for our main file. The only way the Varmint Rifle would fit is if it still ran off of. Since the Varmint Rifle runs off of 5.56, you'd get a wealth of that ammo on low levels, where in vanilla FO3 most players had to wait for about level 8-10 before 5.56 weapons became really maintainable.

The Varmint Rifle is very much an NV weapon, and can't be our low-level weapon in the CW, not JUST because it is a very obviously NV weapon, but because it would throw off ammo balance dramatically. Idk, I just feel like its a NV weapon, if no body else think that's the case we can add it. 50 ammo I would probably use that reciever on both of them, but I think. I use this one for scoping out a location before aproaching it and getting some early damage in at long range, before the enemy can get close enough to really hurt me. 50cal, has a high powered scope, no muzzle break (recoil doesnt matter as much for sniping at long range and the muzzles all reduce range), and marskman's stock (better scoped accuracy).

I use it as my general purpose gun for when I need accuracy but not at super long range. 308 reciever, the best recoil compensating mods, a silencer, and a tactical sight on it. 308, since the damage increase isn't that huge? I actually have two different hunting rifles, one for medium range using the strongest.

Is the ammo common on later difficulties or would it be cheaper/more manageable to stay on. Originally posted by WalterREBoRN:So I've noticed that my once op sniper rifle is starting to fall off a little bit in terms of damage, so I was wondering if it'd be worth it to upgrade to the.
